<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.10.0">Jekyll</generator><link href="https://www.phiinnovations.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://www.phiinnovations.com/" rel="alternate" type="text/html" /><updated>2026-05-31T19:13:03+00:00</updated><id>https://www.phiinnovations.com/feed.xml</id><title type="html">PHI Innotations Blog</title><subtitle>Blog about software development, Embedded systems, Robotics</subtitle><author><name>Flavio Alves</name></author><entry><title type="html">News of the week</title><link href="https://www.phiinnovations.com/news-of-the-week/" rel="alternate" type="text/html" title="News of the week" /><published>2026-05-31T00:00:00+00:00</published><updated>2026-05-31T00:00:00+00:00</updated><id>https://www.phiinnovations.com/news-of-the-week</id><content type="html" xml:base="https://www.phiinnovations.com/news-of-the-week/"><![CDATA[<p><a href="https://sixdegreesofrobotics.substack.com/p/why-the-biggest-threat-to-robotics">Why the Biggest Threat to Robotics Isn’t Technical</a></p>

<p>Robotics’ biggest threat isn’t technical progress but growing distrust that automation will serve unaccountable interests, concentrate gains, and undermine social legitimacy.</p>

<p><a href="https://www.therobotreport.com/future-high-scale-robotics-isnt-humanoid-its-task-specific-cost-efficient-ai/">[The future of physical AI isn’t humanoid; it’s task-specific and cost-efficient - The Robot Report]</a></p>

<p>Physical AI will scale first through efficient, edge-compute, task-specific robots—not expensive general-purpose humanoids—because real-world action requires low-latency, reliable on-device intelligence.</p>

<p><a href="https://shvetsm.github.io/posts/the-best-engineers-write-less-code">The Best Engineers Write Less Code</a></p>

<p>Great engineers maximize value by not building unnecessary features, keeping complexity low through tight stakeholder alignment and frequent feedback.</p>

<p><a href="https://sixdegreesofrobotics.substack.com/p/manipulation-is-the-new-frontier">Manipulation Is the New Frontier</a></p>

<p>As humanoids get better at moving, the real bottleneck is reliable manipulation—whole‑body coordination, dexterity, and tactile “touch”—and proving it with credible benchmarks beyond flashy demos.</p>]]></content><author><name>Flavio Alves</name></author><category term="news" /><category term="news" /><category term="robotics" /><category term="articles" /><summary type="html"><![CDATA[Interesting articles read this week]]></summary></entry><entry><title type="html">C++ build project for NuttX using cmake</title><link href="https://www.phiinnovations.com/build-nuttx-cpp/" rel="alternate" type="text/html" title="C++ build project for NuttX using cmake" /><published>2020-12-13T00:00:00+00:00</published><updated>2020-12-13T00:00:00+00:00</updated><id>https://www.phiinnovations.com/build-nuttx-cpp</id><content type="html" xml:base="https://www.phiinnovations.com/build-nuttx-cpp/"><![CDATA[<h2 id="introduction">Introduction</h2>

<p>This article has the objective to describe a cmake-base project used to build a NuttX based application using C++ language.</p>

<h2 id="requirements">Requirements</h2>

<ul>
  <li>A NuttX based library with the correct endpoint set for the application</li>
  <li>Toolchain configured</li>
  <li>JLink tools</li>
</ul>

<h2 id="result">Result</h2>

<p>The following link shows an application example: https://github.com/Phi-Innovations/nuttx-apps/tree/main/hellocpp</p>

<h2 id="references">References</h2>

<ul>
  <li><a href="https://cwiki.apache.org/confluence/display/NUTTX/STM32F4DISCOVERY+Unix">Build NuttX on STM32F4Discovery</a></li>
  <li><a href="https://bitbucket.org/nuttx/uclibc/src/master">Install C++ library on Nuttx</a></li>
  <li><a href="https://acassis.wordpress.com/2020/06/28/using-nuttx-as-library-once-again">Instructions to build Nuttx as library</a></li>
</ul>]]></content><author><name>Flavio Alves</name></author><category term="c++" /><category term="nuttx" /><category term="tutorial" /><category term="c++" /><category term="nuttx" /><category term="cmake" /><summary type="html"><![CDATA[Description on how to build a C++ project for NuttX using CMake]]></summary></entry></feed>